Video game props

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Old Video Games Aesthetic, Retro Blender, Arcade Reference, Diy Vending Machine, Machine Concept Art, Vending Machine Ideas, Blender Sculpting, Fallout 1, 3d Practice

My final work on Denis Kozhar's course Legendary Gamedev. Modelling and UV mapping - Blender Sculpting - ZBrush Baking and rendering - Marmoset Toolbag Texturing - Substance 3D Painter Post-processing - Photoshop Triangles - 6.1k Vertices - 3.6k Textures - 4k Texel density - 1400 px/m Concept by Alvaro Naddeo (inst: alvaro_naddeo)

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Fallout Technology, Fallout Pipboy, Fallout Theme, Scifi Props, Post Apocalyptic Games, Fallout Props, Radio Control Diy, Electronic Gadgets For Men, Nate The Great

Post-apocalyptic Game Boy device in Fallout style. While creating this study model, I got a lot of fun, because I'm a fan of the Fallout series since the first part. I utilized my new knowledge of the HardOPS and Box Cutter add-ons in Blender. Additionally, I gained experience in texturing stickers, decals and learned to create complex screen material in Substance Painter. Completely unexpected for me, this work was picked by Sketchfab staff and nominated "The Best Blender Art on Sketchfab…

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